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Another of my early "Signature Coasters" from Spring, 2022, !Hyperactive was directly inspired by this YouTube video created by Marcel Vos,

https://www.youtube.com/watch?v=j0pr3WprzuM

I will not dispute Mr. Vos' argumentation, yet his presentation did tickle my curiosity: while the performance of the Hypercoaster can never rival that of the Giga, or even Hyper-Twister, roller coasters, Hypercoaster trains offer the highest capacity in the entire game, and Hypercoasters are cheaper to build ...

Hence, is it possible to deploy a worthwhile Hypercoaster; can throughput & construction-economy justify building a Hypercoaster?

The substance of this viability study provides !Hyperactive's "Signature" quality; skeptics might expect a wee bit of a surprise ...

BTW, !Hyperactive should be fine to import into Vanilla RCT2, RCT Classic, and OpenRCT2.

Ratings may be reviewed in the Screenshots (and in the video).

Link to !Hyperactive video on Google Drive:
https://drive.google.com/file/d/1Tq6yksRBDflUUFzU5vvmJKNH2vPU5Muc/view?usp=sharing

I'm very pleased to thank Marcel Vos for the inspiration.

Section Tracks
Type Hypercoaster Roller Coaster
File Size 448 bytes
Date Uploaded Oct 16, 2023

Screenshots