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Okay so I've been seeing Marcel Vos's videos about how to beat various scenarios in RCT2 and it made me think two things:

1.) There are a lot of people who are far better at this game than I am.
2.) I bet I could make a super-hard scenario for these powergamers to try and crack.

And after running a scenario that I made for a while, I came up with this scenario for you guys to try out. Here's some info about it:

Objective: To achieve a park value of 500,000 by October of Year 6.

- Marketing Campaigns are forbidden.
- Guests are harder to attract.
- Park rating is harder to maintain.
- Starting Park Value: 6,710
- Starting Cash: 10,000
- Max Loan Size: 100,000
- Initial Loan Size: 100,000
- Loan Interest Rate: 50%
- Pay to enter / free rides.

Section Scenarios
File Size 613.41 KB
Date Uploaded Oct 30, 2019
Liked by elliotjohnson93

Screenshots

3 comments

elliotjohnson93

yo this is insane, I tried playing it a few times and was only able to make it to a 0,000 park value

iamtylor

maybe it’s just my game but you can’t build anything and the ability to develop new tech isn’t there. can’t wait to play it once it’s fixed

Beaker

I played through this twice. The first time was using a park-value bombs (max-height roto drops) to get the park value above 500k in about a month's time, after selling a few shops for a little extra cash. The second time was using a bit more honest of a method by building cheap & long corkscrew coasters to increase the guest cap enough to out-pace the guest inflow until the the loan was paid off. At about 5k cost per coaster, this took a little over 5 years to completely pay back the starting loan and then beat the scenario.