You have bought a clearing in the woods, nestled between a creepy graveyard, an abandoned farm and a lake where some teenagers went missing 13 years ago. Build a theme park in this unusual location. What could possibly go wrong?
You have bought a clearing in the woods, nestled between a creepy graveyard, an abandoned farm and a lake where some teenagers went missing 13 years ago. Build a theme park in this unusual location. What could possibly go wrong?
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